Lost Soul Collector
The Lost Soul Collector is a tarnished iron cage, its bars curled into delicate, almost weeping spirals, cradling a pale, dimly pulsing globe at its center. The surface wears a patchwork of rust and lacquer, as if it has swallowed decades of regret and kept their echoes. When you cradle it in your hands, the metal sighs—a soft, barely audible whisper that seems to search your bones for a memory you forgot you had. The globe inside seems to breathe with a cold heartbeat, a frost-lit mercy sealed behind a glassy veil. Inscribed around the rim are minute runes, threads of silver that catch the light and bend it into little, mournful constellations. Lorekeepers say it was forged by the Moonwrights during the first days of the Shroud Wars, a device meant to cradle the last sighs of the fallen and place them where they could be heard again, if only as quiet advice to living hands. In practice, the Lost Soul Collector is less about conquest and more about stewardship. When activated with a whispered oath, it draws in stray souls that drift near battlefields and ruined temples. The globe swells with a mist that smells of rain and old parchment, and the bars loosen just enough to let a tethered essence slip into the glass. Players use the Collector to fuel the world’s old forges that require a breath of spirits, or to unlock temporary sanctuaries that shield villagers from night terrors. It is a resource with a conscience: the more you gather, the more the world heals, but at the cost of memory—each collected soul remembers you and forgets a part of itself. The item’s rarity makes it a fulcrum in therapist-like quests where factions debate the ethics of keeping souls in glass versus releasing them to rest. Its significance grows when you read the markets between kingdoms. Traders speak of it in hushed, almost reverent tones, noting that a clean, well-maintained Collector can fetch more than a fighter’s two weeks’ wages in a single bid. Recently I wandered into Saddlebag Exchange, a weather-beaten bazaar where caravans swap stories and curiosities as much as coins. There, a gaunt merchant named Kiresh eye-balled my relic, puffed his pipe, and offered a price with the slow certainty of a tide: 130 gold with a scheduled return of an additional dusk rune if the soul-lattice proves well-kept. The talk swirled around risk—the glass might shatter, the souls escape, or a better collector might appear with a more generous ledger. I agreed to a deal that included a stack of enchanted parchment and a guard’s map, because the Exchange is a theater of trust, where rarities move as easily as rumors. That moment, the price felt less like a debt and more like a promise to steward what the world cannot keep on its own. As the evening wind rose, I walked away with the feel of an oath riding my sleeve, a reminder that salvaging stories costs something shared.
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Minimum Price
50,000
Historic Price
150,000.01
Current Market Value
0
Historic Market Value
0
Sales Per Day
0
Percent Change
-66.67%
Current Quantity
2
Lost Soul Collector : Auctionhouse Listings
Price | Quantity |
|---|---|
| 349,998 | 1 |
| 50,000 | 1 |
Lost Soul Collector : Auctionhouse Listings
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Price | Quantity |
|---|---|
| 50,000 | 1 |
| 349,998 | 1 |
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